Site created 12/15/97. |
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review added: 10/8/01
Final Fantasy: The Spirits
Within
Special
Edition - 2001 (2001) - Columbia/Square Pictures (Columbia
TriStar)
review by Adam Jahnke of
The Digital Bits
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Film
Rating: B-
Disc Ratings (Video/Audio/Extras): A+/A/A-
Specs and Features
Disc One: The Film
106 mins, PG-13, anamorphic widescreen (1.85:1), dual-disc keep case packaging,
single-sided, dual-layered (layer switch at 17:27, at the start of chapter 6),
audio commentary (with co-director Motonori Sakakibara, sequence supervisor
Hiroyuki Hayashida, sets & props lead artist Tatsuro Maruyama and Phantom
supervisor Takao Noguchi - in Japanese with optional English & French
subtitles), audio commentary by animation director Andy Jones, editor Chris S.
Capp & staging director Tani Kunitake, isolated score with commentary by
composer Elliot Goldenthal, storyboards/playblasts option with optional
production commentary and subtitled factoids, teaser trailer, theatrical
trailer, sneak preview of Final Fantasy X,
trailers for Men in Black, Starship
Troopers and Metropolis,
animated film-themed menus with sound effects and music, scene access (28
chapters), languages: English (DD 5.1 & 2.0) and French (DD 2.0), subtitles:
English & French, Closed Captioned
Disc Two: Supplemental Materials
single-sided, dual-layered disc (no layer switch), The
Making of Final Fantasy: The Spirits Within documentary with "information
pod" branching spotlights & optional filmmaker commentary, 7 character
files, 3 vehicle scale comparisons, Final Fantasy
Shuffler (interactive editing feature), Trailer
Explorations featurette, The Gray Project
featurette, additional Boards/Blasts, matte art explorations, joke outtakes,
compositing builds, the film's original opening, Aki's
Dream, Easter egg, DVD-ROM features (including Interactive film
exploration with complete screenplay, virtual tour of Square Pictures, screen
saver & weblinks), animated film themed menu screens with sound |
Once upon a time, a very expensive
movie was released that promised to bring video games to life. The movie was
spectacular to look at, and made pioneering use of cutting-edge computer
generated imagery to create a visual style unlike anything that had ever been
seen before. Unfortunately, so much care and attention was lavished upon the
look of the movie that the story suffered. Faced with a simplistic plot and
one-dimensional characters, audiences by and large ignored the very expensive
movie. It quickly left theatres and virtually disappeared. Eventually, the
movie's visual effects were acknowledged as truly revolutionary and the movie
became a cult favorite. That movie was TRON...
but odds are good that, sooner or later, the same story will be used to describe
Final Fantasy: The Spirits Within. A movie
of amazing visual sophistication and equally amazing narrative simplicity, Final
Fantasy is, for both good and ill, TRON
for the 21st Century.
The year is 2065 and Earth has been ravaged by an alien race known as Phantoms.
These transparent beasties come in all shapes and sizes, and literally suck the
life out of anyone they touch. Dr. Aki Ross (voiced by Ming-Na) and her mentor,
Dr. Sid (Donald Sutherland), have come up with a plan to collect eight life
spirits in order to learn the Phantoms' secrets, figure out where they came from
and why they're here, and rid the planet of them once and for all. However,
General Hein (James Woods), who lost his family to the Phantoms, wants to wipe
them out with an apocalyptic space laser called the Zeus Cannon. Sid and Aki
fear that using the Zeus Cannon will irreparably harm Gaia, the Spirit of the
Earth, so they suddenly find themselves in a race against time. But backing them
up are rag-tag a team of solders (voiced by the likes of Alec Baldwin, Ving
Rhames, Steve Buscemi and Frasier's Peri
Gilpin).
The main problem with Final Fantasy isn't
the connect-the-dots plot or the new-agey, eco-friendly message. Simple stories
can always be forgiven if they're told well, and there's nothing inherently
wrong with the "respect the Earth" theme. It's simply that this
Japanese/American co-production seems to have combined some of the worst
elements of both cultures. There's no real sense of urgency in the movie, which
makes it distinctly Japanese. But there's also no sense of mystery, which makes
it distinctly American. You can figure out what's going to happen pretty much
from the get-go and, without many adrenaline-pumping action scenes to hurry
things along, all you're left to do is look at the visuals.
But what amazing visuals they are. Ballyhooed as the first photo-realistic
computer animation in movie history, Final Fantasy
is, without question, a visual feast. It's fascinating just to watch these
characters move and talk, even when they're not saying anything particularly
interesting. Columbia TriStar has created a reference-quality disc with this
movie, easily holding its own against such CGI, direct-digital heavyweights as
Toy Story and A
Bug's Life. But unlike those family films, Final
Fantasy is visually very dark, with strong, well-defined shadows and
bursts of light piercing through dust and smoke. Just look at the detailed
blacks in Hein's leather jacket and you'll see what I mean. The Dolby Digital
5.1 sound is also pretty amazing. There's great atmospheric play and
channel-to-channel panning, and plenty of rumbling bass with roaring Phantoms
and explosions a-plenty. You can pretty well assume that you'll be seeing Final
Fantasy playing on high-end TV sets every time you go into an
electronics store for the next few months.
This 2-disc set is jam-packed with extras detailing every phase of the 4-year
production. Obviously, it took hundreds of animators, artists, designers and
computer experts to bring Final Fantasy to
the screen, and at times it seems like every last one of them has been given an
opportunity to talk about their involvement. It's weird to fault a DVD for
giving us too much information, but this comes close. There's so much tech talk
being thrown around that it's hard to imagine the casual viewer will wade
through every extra.
Disc One includes two commentary tracks, one by members of the Japanese team
and another by members of the American team. The Japanese commentary is the more
interesting of the pair, if only because these guys seem to be having a much
better time, laughing and pointing out narrative details that are confusing (at
one point, one of them jokes that he's glad he bought this disc so he could
listen to the commentary and figure out the story himself). Since this track is
in Japanese and subtitled, it's possible to have the subtitles on without the
audio track but you'll miss out on a lot of good-natured joking around if you
do. The American guys are a little more subdued, occasionally just telling us
what we're seeing on screen. Still, it's good to have both tracks to get a sense
of the global nature of the production. The first disc also includes an isolated
score with commentary by composer Elliot Goldenthal. This is a welcome addition,
if for no other reason than it offers some respite from all the talk of
bit-rates and data on the other tracks. Goldenthal's comments remind us that for
all the high-tech work, this is still a feature film with dramatic and narrative
needs just like any other.
Another remarkable feature, Boards/Blasts, runs the movie as a series of
storyboards and "playblasts" (which, I assume, means pencil tests &
early, unfinished CGI work). This feature has its own commentary track, plus
subtitled factoids that appear on screen a la VH1's Pop
Up Video. Watching the movie this way will really give you a case of
information overload, but it's fun and definitely unique. A fistful of trailers
are also on the first disc, including both theatrical trailers for The
Spirits Within, a game preview for Final
Fantasy X and previews of other Columbia TriStar releases, including
the forthcoming Japanese anime Metropolis.
The highlight of Disc Two is an interactive "making-of" documentary.
Throughout the featurette, "information pods" appear in the lower left
corner. Hitting "enter" when these "pods" appear leads you
to more behind-the-scenes footage and interviews. Another icon appears in these
segments which allows you to change audio tracks and hear more commentary by the
filmmakers. The documentary runs about half an hour on its own. And if you
follow all the pods and alternate audio tracks, it becomes about three times as
long. The only real flaw with all this is lack of identification. Most of the
participants introduce themselves on camera but not all of them do, and none of
the speakers on the alternate audio tracks are identified. Everybody provides
insight into the making of the film, but it would have been nice to know who
these people are.
The remainder of Disc Two is given over to further behind-the-scenes
explorations of mattes, compositing, character design and even the creation of
the trailers. Character files and vehicle scale comparisons remind you that this
is based on a game, after all, as we learn such minute, useless character
details as blood type and date of birth. Game players love this kind of thing,
but the rest of us probably couldn't care less. The
Final Fantasy Shuffler allows you to re-edit the conference scene so
it doesn't make any sense
kind of amusing but hardly the kind of feature
that's going to coerce anybody who's on the fence into buying the disc. Both the
documentary and the Shuffler features are explained by a soothing, British,
female voice not unlike Mother in Alien.
As for the other features, an alternate opening is notable for both its
similarities and differences to the final film, with rougher, cartoonier
animation. Aki's Dream edits together the
various dream sequences that are scattered throughout the film into one
10-minute mini-movie. And to prove that they've got a sense of humor, a few gag
outtakes are included along with a bizarre (but amusing) Easter egg that will
appeal to Michael Jackson fans. The allegedly cross-platform DVD-ROM features
(without a DVD-equipped Macintosh, I was unable to confirm or deny this) include
the complete screenplay as well as a nifty tour of Square Pictures' studio.
Final Fantasy: The Spirits Within is kind
of a strange little package. As exhaustive a look at the creative process behind
a single film as I've seen on DVD, this release is sure to satisfy fans of the
movie. But judging from the movie's box office performance, most people aren't
going to be fans of the movie until they check out the DVD. If you're the sort
of person who buys DVDs sight unseen simply because they'll show off your home
theater equipment, you'll definitely want to pick up Final
Fantasy. If not, you should still give this one a rent and check it
out, if only to see what the state-of-the-art in CGI looks like these days. It's
hard to imagine it getting much more sophisticated than this, but it surely
will. Just look at TRON.
Adam Jahnke
ajahnke@thedigitalbits.com |
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