Site created 12/15/97. |
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page added: 9/9/99
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Life
is but a Dreamcast |
For
all the talk of this being the "summer of horror movies",
I think it's more appropriate to call this the "summer of
standing in lines"... lines for Star
Wars toys and tickets, lines for The
Blair Witch project, and lately, lines for The
Sixth Sense. Well chalk up another line last night for
the new Sega Dreamcast's North American launch. All across this
great continent, people started standing in line when malls
everywhere closed shop for the night. We were waiting for the clock
to chime midnight, so the gates would rise, and we could all rush in
to buy our new favorite 128-bit, Internet-ready (and in time, DVD
compatible) game system.
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Sega's Dreamcast
game system. |
Five cities
hosted "events" last night, where huge lights swirled,
out-of-work actors dressed up as Sonic, and celebrities shook hands
with the writhing crowds. I was at the shindig in Atlanta (although
I spent most of my time inside the KB Toys at Cumberland Mall,
looking outside the gate at the crowds). As people who might have
read my Matrix review know,
I'm not a crowd person. Inside though, I got to meet a PR person, a
sales rep for Sega (who hasn't slept in three days, and sadly looked
it), and a couple of Atlanta Falcons cheerleaders (who my wife had
to keep telling me weren't attractive, but I still don't believe
her). I also got to play with a Dreamcast system, before anyone in
the line even got to look at a box. I'll most likely have a more
detailed review coming up (once I can get my stinking paws on a
Dreamcast at home), but for now, you'll have to settle for a cursory
overview. |
I got to fool with two games, Soul
Caliber and NFL 2K.
Both are simply amazing - and I mean that. They're mind-blowing.
Soul Caliber is like watching
an Anime that you can control. It's a fighting game, but the camera
moves, animation and personality put into this thing, will make you
chuck your N64 and PlayStation out the window. NFL
2K is equally mind-numbing. I'm not a very good sports
game player, but the fluidity, detail and characterization in this
game is pretty powerful. It took 18 months just to program NFL
2K, mostly because of the 1,500 motion-captures it took
to duplicate the moves, struts and breathing patterns of real NFL
players. That's just incredible, and it's all there in the game. I
was waiting for a half-time show, and even asked one of the
cheerleaders if they programmed her (but my wife hit me, and I
didn't get to hear the answer).
The Dreamcast system itself is quite the little killer. It's based
on a 128-bit architecture, that (over time) is made to evolve and
grow with advances in technology, and the changing needs of the
consumer market (i.e. adding DVD, given the introduction next year
of Sony's DVD-ROM based PlayStation 2). What that means, is that if
you take your Dreamcast to a Sega-approved electronics shop (as
leaps and bounds are made in technology), the system can be
augmented and adapted with new capabilities. It's built around a 200
MHz Hitachi SH-4 CPU, and a NEC PowerVR 2DC 3D graphics chip, so
right now, it's the single most powerful 3D technology ever
developed for a console system. The Sega Dreamcast is 15 times more
powerful than a Sony PlayStation, 10 times more powerful than a
Nintendo 64, and has four times the graphics processing power of the
fastest Pentium II processor. So there.
The Dreamcast is also the first gaming system to come onto market
with Internet capabilities, which just makes it that much cooler,
'cause now you can read The Bits
after you play your favorite game. It has a built-in 56k modem, that
ensures full Internet functionality (chat, e-mail and Internet
browsing). You simply tap into the Sega Dreamcast Network, an online
gaming portal accessible only through Sega Dreamcast (for which a
disc is included in the box, to help set you up online). Sega is
planning to introduce online gaming on the system early next year,
but nothing is available right now. The Internet access is courtesy
of Sega's recent deal with AT&T (which made them the preferred
Internet service provider (ISP) for Sega Dreamcast).
Another first for the Sega Dreamcast, is its game availability.
Never before has a system launched with so many games already in its
library. Right now, there are 18 games (all in popular genres like
fighting, car racing, football and zombie hunting), with the number
growing to 40 by the end of the year. Sega plans to roll out a
number of new games every month (skipping December, for parents to
catch the kiddies up for Christmas). By the end of 2000, Sega says
they will have a library of more than 100 third-party titles. Right
now, the games are priced around and between $39.95 and $49.95. The
library of games that should be available before year end are: Aerowings,
Airforce Delta, Armada,
Bass Fishing, Blue
Stinger, Flag to Flag,
House of the Dead 2, Hydro
Thunder, Marvel vs. Capcom,
Monaco Grand Prix, Mortal
Kombat Gold, NBA 2K,
NBA Showtime, NFL
2K, NFL Blitz 2000,
Power Stone, Ready
to Rumble, Sonic Adventure,
Soul Caliber, TNN
Motorsports, Tokyo Extreme
Racer, Toy Commander,
Trick Style, Toy
Commander, Vigilante 8,
Virtua Fighter 3, and WWF
Attitude.
With all of its capabilities and software, the ones who benefit
most from the Dreamcast system are the SERIOUS gamers out there. The
Sega Dreamcast is utilizing a hand-held, Visual Memory Unit (VMU). A
Dreamcast exclusive, it's a credit card-sized hoob-a-joob, that
houses a built-in LCD screen, which plugs right into the control pad
(for use with Dreamcast games, as a memory device or for
game-enhancing). The VMU is an 8-bit CPU and monochrome LCD display,
that allows for a new level of strategy to game-play, where gamers
can use the LCD to set up plays in sports games, or plan secret
attacks in RPGs all without their opponent's knowledge. Best of all,
the VMU is also a portable game device, complete with a directional
pad, control buttons, and (as mentioned) its own LCD game screen.
Sounds cool, no? To top it all off, the Dreamcast is also capable of
running Windows CE, which opens up all kinds of interesting
possibilities.
That's it for now -- I'm going to be dedicating my time playing
with a Dreamcast (hopefully) over the weekend, and I'll be back next
week with a more in-depth look at the player, and its abilities and
functions. But for now, I wouldn't blame any one of you out there
for jumping into the Sega pool on this one -- it's pretty sweet. The
starting price is $199 smackers, which includes one control pad, and
the unit itself. That's not bad, considering that Sony's PlayStation
debuted at $249. So until next week, this is Doogan... and these are
my views. Other people have them, but these are MINE!
Todd Doogan
todddoogan@thedigitalbits.com |
Dreamcast control
pad (left) and Virtual Memory Unit (right). |
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