Introduction
Never in the 20-year history of home video gaming has it been a better - or
more confusing - time to be a gamer. Entering the Christmas 2001 shopping season
we are faced with three next generation video game consoles to choose from, each
with its own advantages and disadvantages; strengths and weaknesses; and set of
exclusive games. Sony's PlayStation 2 (PS2) has been on the market over a year
now, and is bursting at the seams with a library of spectacular games.
Microsoft's Xbox is the most graphically robust of the three, but is brought to
you by a company untested in the world of video games. And Nintendo, the company
synonymous with "video gaming," enters the 20th century by (finally)
introducing their first disc-based gaming system, GameCube (GC). In case you
haven't heard by now, Sega's Dreamcast is dead. Earlier in the year the company
announced that it would be exiting the video game hardware business as soon as
its existing inventory of Dreamcasts was depleted. So, for the purposes of this
story, the Dreamcast is not a contender.
So now that you know the names, knowing what sets each console apart, and which
would be the best purchase for your individual gaming preferences can be a
daunting task. For the hardest of hardcore gamers, the choice is easy: buy all
three. But for those of us with other things to spend our hard earned cash on
(like supporting an unhealthy DVD habit), and for the parents out there who know
their children's shoe size, but have no idea if little Johnny or Jeanie prefers
a RPG to a FPS, I'm here to help.
One point that I'd like to make clear up front is that pitting these consoles
against each other simply on the basis of graphics is not an easy task. The Xbox
comes out the winner by a small margin for its Schwarzenegger-like processing
power (for a video game console, at least), but the overall differences detected
in actual in-game graphics between the three systems is slight. In fact, the
variations in graphic performance between the Xbox and the PS2 (which is the
least graphically detailed of the three) are not even as pronounced as the
differences between a PS2 and a Sega Dreamcast, which can be quite distinct. To
put this into terms of The Digital Bits'
rating scale, a top-shelf Xbox game would get an A+ from me for its graphics,
while the same title's graphics on the PS2 would get an A or maybe A-... that's
how slight the differences are. When comparing these systems, where the rubber
hits the road, so to speak, is in their features and game selection.
To make your decision a bit less cumbersome, know these facts up front: Each
system comes with one controller, a power cord, and a set of composite A/V
cables. If your TV has the capability, make sure to upgrade to S-video or
component video cables for optimum picture quality. Also, when it comes to new
game pricing, each system is on a level playing field, as new titles for each
system will cost about $50 each. Since the PS2 has been around longer, you're
likely to find some bargains on a few good PS2 games, but given time, Xbox and
GC software prices should eventually fall as specific titles age.
In the pages of this guide, you'll find summaries of each system's specs,
features, pros and cons, and a round-up discussion of whether or not that
particular console is right for you. I've also included a list of games that
have been widely considered by fans and industry publications to be the best of
the best of that particular system, and what titles to pay attention to in the
next year or so. Since my taste in games might differ from yours, I haven't
included any discussions about the games in general, but if a title sounds like
it might appeal to you, check out that game's coverage at
IGN.com.
So, let the fun begin! Click the link below to learn about the first system
we'll look at - the Microsoft Xbox. Good luck in your decision, and as always,
I'm more than happy to hear your opinions and answer your questions to the best
of my ability.
Greg Suarez
gregsuarez@thedigitalbits.com
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